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Free Mortis Remix

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Mortis
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Posted - 2009/04/14 :  23:07:08  Show profile Send a private message
A few weeks ago Acidfluxxbass posted a track that he made: http://www.happyhardcore.com/forums/topic.asp?topic_id=44343

It's a remix of Green Hill Zone from Sonic The Hedgehog.

I really liked the idea of working on this track and I have come up with a remix. Credit goes to Fluxx for the original track and the inspiration for the remix along with a really top notch attitude to someone else working on his track

I know the mixdown is pretty rough but I don't think I can work on it much longer with my very limited knowledge of mastering. All feedback is welcome:

http://www9.zippyshare.com/v/28375030/file.html


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"Maybe in a day and age in which even our rappers can't get to the end of a verse without having an existential crisis, we should find a place for happy hardcore"


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Edited by - Mortis on 2009/04/15 01:17:44
acidfluxxbass
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Posted - 2009/04/14 :  23:19:18  Show profile  Send a private message  Visit acidfluxxbass's homepage
really liking this remix. the old skool sounds synths and sequences are seriously pleasing :D

if i was shiva, you'd get all thumbs up!

ps. love the ending :D


__________________________________
Aka Archefluxx
Soundcloud: http://soundcloud.com/archefluxx
Youtube: http://www.youtube.com/user/afbofficial
Facebook: http://www.facebook.com/archefluxxuk




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choonland
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Posted - 2009/04/14 :  23:23:34  Show profile  Send a private message  Visit choonland's homepage
ouch, there is a high frecuency in some parts that is really killing my ears (00:49-01:04 and 04:40 - 05:10) its not just annoing, it actually hurts a little, you should EQ it

other than that its ok, it has a nice video game feel


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https://soundcloud.com/naturatech


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Mortis
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Posted - 2009/04/14 :  23:28:33  Show profile  Send a private message  Visit Mortis's homepage
quote:
Originally posted by Naturatech:
ouch, there is a high frecuency in some parts that is really killing my ears (00:49-01:04 and 04:40 - 05:10) its not just annoing, it actually hurts a little, you should EQ it



I never really got around to EQ'ing that synth properly. It's only used for about 60 seconds in the whole track and I don't think it's that bad that it ruins the track.



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"Maybe in a day and age in which even our rappers can't get to the end of a verse without having an existential crisis, we should find a place for happy hardcore"


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Edited by - Mortis on 2009/04/14 23:31:03
Meathead
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Posted - 2009/04/15 :  01:24:28  Show profile  Send a private message  Visit Meathead's homepage
As said by Naturatech those high frequencies need to be EQ'd. Also, to a lesser extent, the ring sound that plays just needs a bit taking of he highs.

Think the kick could do with being brought up in the mix or even changing, it just doesnt seem to boom like i want it to. I do like the idea of a big kick drum old skool style Sonic track, i think that's how the hog himself would want it, it may just be the mastering though. Liking the sort of D&B breakdown, but there's them highs again. Nice little piano bit aswell. Ilike how it keeps changing up keeps it interesting. Video game tunes can get a bit boring, obviously because its just the same tune, but you did a good job keeping this one from getting mundane.

And yeah that ending is pretty cool! Nice touch.

Youve (and Acidfluxx too) inspired me to get back to work on my own Sonic remix. Dont think ill be doing owt with it, i can see this game core thing, though while still fun and exciting now, getting too much. Nice work Mortis, overall really good track mate.


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"Music creates order out of chaos; for rhythm imposes unanimity upon the divergent, melody imposes continuity upon the disjointed, and harmony imposes compatibility upon the incongruous." -Sir Yehudi Menuhin


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Lorenzo.Tweakn
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Posted - 2009/04/15 :  02:07:50  Show profile  Send a private message  Visit Lorenzo.Tweakn's homepage
pretty good remix i mus say. and the original is pretty good too

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acidfluxxbass
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Posted - 2009/04/15 :  02:48:21  Show profile  Send a private message  Visit acidfluxxbass's homepage
i think this has no more ear-splitting attribute than the original tbh :)
high frequency is only keeping with the trend, I guess!


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Aka Archefluxx
Soundcloud: http://soundcloud.com/archefluxx
Youtube: http://www.youtube.com/user/afbofficial
Facebook: http://www.facebook.com/archefluxxuk




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Mortis
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Posted - 2009/04/15 :  11:25:35  Show profile  Send a private message  Visit Mortis's homepage
Thanks for the feedback so far guys.

I've tried to get rid of the high frequency on that synth and might just post up a new version later.


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"Maybe in a day and age in which even our rappers can't get to the end of a verse without having an existential crisis, we should find a place for happy hardcore"




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Meathead
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Posted - 2009/04/15 :  12:50:13  Show profile  Send a private message  Visit Meathead's homepage
quote:
Originally posted by acidfluxxbass:
i think this has no more ear-splitting attribute than the original tbh :)
high frequency is only keeping with the trend, I guess!



Damaging people's hearing isnt really a trend. Didnt hear a full quality version of the original so i cant say (will check it out) but those high frequencies are damaging mate, whether you think theyre part of what makes the track or not they need to go. If this track were played on a loud system, which im sure is the hope and im sure that it will be played, it could really hurt some poor ****ers ear drums.


__________________________________
"Music creates order out of chaos; for rhythm imposes unanimity upon the divergent, melody imposes continuity upon the disjointed, and harmony imposes compatibility upon the incongruous." -Sir Yehudi Menuhin


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acidfluxxbass
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Posted - 2009/04/15 :  13:20:20  Show profile  Send a private message  Visit acidfluxxbass's homepage
quote:
Originally posted by Meathead:
quote:
Originally posted by acidfluxxbass:
i think this has no more ear-splitting attribute than the original tbh :)
high frequency is only keeping with the trend, I guess!



Damaging people's hearing isnt really a trend. Didnt hear a full quality version of the original so i cant say (will check it out) but those high frequencies are damaging mate, whether you think theyre part of what makes the track or not they need to go. If this track were played on a loud system, which im sure is the hope and im sure that it will be played, it could really hurt some poor ****ers ear drums.



that's good to know, even if i were joking x]


__________________________________
Aka Archefluxx
Soundcloud: http://soundcloud.com/archefluxx
Youtube: http://www.youtube.com/user/afbofficial
Facebook: http://www.facebook.com/archefluxxuk


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Audio Warfare
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Posted - 2009/04/15 :  13:23:57  Show profile  Send a private message  Visit Audio Warfare's homepage
If you're struggling to deal with frequency peaks use a spectrum analyser on the offending sounds to see where the problem is and put a dip there with a parametric EQ. If the sound is mainly playing in the problem area you should probably just make a new patch/find a new sample.

Will check this out later. :)


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Listen to released and forthcoming Audio Warfare/Audio Weaponry tunes here:-
http://soundcloud.com/audio-warfare


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Ken Masters
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Posted - 2009/04/15 :  15:14:38  Show profile  Send a private message  Visit Ken Masters's homepage
good work Mortis. Always been a huge fan of Sonic & the music in the levels & you (& olly) have done a great job transforming this into a hardcore track.

as for the high freq synth. I must agree with everyone else. It really does rattle the drums but easily fixed mate & well worth fixing IMO.

I'd love to have a go @ remixing this myself to be honest *looks @ olly*


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Future State Music


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Audio Warfare
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Posted - 2009/04/15 :  19:51:22  Show profile  Send a private message  Visit Audio Warfare's homepage
Not bad man ya starting to get that oldskool sound down. :) Definitely need to take care of them nasty peaks though!

Would have liked to hear some sort of sample used for a hook too.


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Listen to released and forthcoming Audio Warfare/Audio Weaponry tunes here:-
http://soundcloud.com/audio-warfare




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Meathead
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Posted - 2009/04/17 :  00:48:56  Show profile  Send a private message  Visit Meathead's homepage
quote:
Originally posted by acidfluxxbass:
quote:
Originally posted by Meathead:
quote:
Originally posted by acidfluxxbass:
i think this has no more ear-splitting attribute than the original tbh :)
high frequency is only keeping with the trend, I guess!



Damaging people's hearing isnt really a trend. Didnt hear a full quality version of the original so i cant say (will check it out) but those high frequencies are damaging mate, whether you think theyre part of what makes the track or not they need to go. If this track were played on a loud system, which im sure is the hope and im sure that it will be played, it could really hurt some poor ****ers ear drums.



that's good to know, even if i were joking x]



Ah, must have gone over my head?

Oh btw Mortis where did you get the samples you used in this track mate? Got some already but could always do with a few more.


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"Music creates order out of chaos; for rhythm imposes unanimity upon the divergent, melody imposes continuity upon the disjointed, and harmony imposes compatibility upon the incongruous." -Sir Yehudi Menuhin


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Mortis
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Posted - 2009/04/17 :  11:30:55  Show profile  Send a private message  Visit Mortis's homepage
quote:
Originally posted by Meathead:
Oh btw Mortis where did you get the samples you used in this track mate? Got some already but could always do with a few more.



I'll sort some out for you later.


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"Maybe in a day and age in which even our rappers can't get to the end of a verse without having an existential crisis, we should find a place for happy hardcore"


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Meathead
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Posted - 2009/04/17 :  11:59:57  Show profile  Send a private message  Visit Meathead's homepage
Nice one mate!

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"Music creates order out of chaos; for rhythm imposes unanimity upon the divergent, melody imposes continuity upon the disjointed, and harmony imposes compatibility upon the incongruous." -Sir Yehudi Menuhin




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